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Chapter

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Title

ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning

Authors

[ 1 ] Instytut Informatyki, Wydział Informatyki, Politechnika Poznańska | [ P ] employee

Year of publication

2016

Chapter type

paper

Publication language

english

Keywords
EN
  • video games
  • visual-based reinforcement learning
  • deep reinforcement learning
  • first-person perspective games
  • FPS
  • visual learning
  • neural networks
Book

Proceedings of IEEE Conference on Computational Intelligence and Games (CIG 2016)

Presented on

IEEE Conference on Computational Intelligence and Games (CIG 2016), 20-23.09.2016, Santorini, Greece

Publication indexed in

WoS (15)

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