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Chapter

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Title

Extreme89: an XP war game

Authors

[ 1 ] Instytut Informatyki (II), Wydział Informatyki i Zarządzania, Politechnika Poznańska | [ P ] employee

Year of publication

2006

Chapter type

paper

Publication language

english

Abstract

EN Extreme89 is a simulation game designed to introduce software teams – programmers and customers – to Extreme Programming practices. The game is run by a moderator and lasts 89 minutes – this is the reason why we named it Extreme89. Several teams build-up of customer representative and programmers compete to earn maximum number of points. Teams earn points for delivering properly produced artifacts. Artifacts in the game correspond to software modules delivered to customer in real software projects. Every artifact in the game is assigned a Fibonacci-like function. Manual computing values of the functions performed by the programmers substitutes real programming. Rules of Extreme89 closely correspond to XP practices. The game has two releases while each release is build-up of two increments. Extreme89 with its atmosphere of the competition and time-compressed active lesson of XP was successfully introduced to Computer Science students at Poznan University of Technology.

Pages (from - to)

278 - 287

DOI

10.1007/11751113_20

URL

https://link.springer.com/chapter/10.1007/11751113_20

Book

Rapid Integration of Software Engineering Techniques : Second International Workshop, RISE 2005, Heraklion, Crete, Greece, September 8-9, 2005, Revised Selected Papers

Presented on

2nd International Workshop on Rapid Integration of Software Engineering Techniques, RISE 2005, 8-9.09.2005, Heraklion, Greece

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