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Article

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Title

Labyrinth game

Authors

[ 1 ] Instytut Architektury i Planowania Przestrzennego, Wydział Architektury, Politechnika Poznańska | [ P ] employee

Scientific discipline (Law 2.0)

[2.1] Architecture and urban planning

Year of publication

2015

Published in

Technical Transactions

Journal series: Architecture | Journal year: 2015 | Journal volume: vol. 112 | Journal number: z. 9(15)A

Article type

scientific article

Publication language

english

Keywords
EN
  • labyrinth
  • game
  • difficult peregrination
  • confused footpath
  • knot
  • the path's selection
  • distribution principles
  • simplification and impediment
  • denial of access
Abstract

EN The notion of labyrinth is often a subconscious reference to the perception of a path travelled by a human across space. The labyrinth game played by an architect with the architecture’s user relies on sensibly leading the user’s steps towards the intended direction, on inviting him to enter certain spaces and on refusing him access to those which are reserved for another group of users. Becoming conscious of this game’s full potential is crucial as it helps to guide the user’s steps in a far more discreet way than placing signposts.

Pages (from - to)

269 - 275

URL

https://www.ejournals.eu/Czasopismo-Techniczne/2015/Architektura-Zeszyt-9-A-(15)-2015/art/6935/

Ministry points / journal

13

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