Mythations: Personality of the Space
[ 1 ] Instytut Architektury Wnętrz i Wzornictwa Przemysłowego, Wydział Architektury, Politechnika Poznańska | [ 2 ] Instytut Architektury, Urbanistyki i Ochrony Dziedzictwa, Wydział Architektury, Politechnika Poznańska | [ P ] pracownik
2023
rozdział w monografii naukowej
angielski
- architecture
- multimedia
- video games
- space
EN Time and space are real and living creative material. They have the ability to mutate, interact, and creation of personalities. The virtual world can be a kind of creative laboratory for them, providing an opportunity for the free and creative creation of space and depicting its evolution in the dimension of time. This is a pretext for the formulation of spatial statements enriched with events that have a direct impact on the layer of perception and experience. This work is a study of spatial culture of Europe. Possibilities and tools, characteristic of interactive and immersive video games, allow dressing this space in time and real exploratory experience based on the user's will and his direct actions. As a result, the presented space changes and mutates. This does not happen spontaneously, however, but is a direct result of the viewer's actions.
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